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About Project

Unexplored 2 is a dynamic, procedurally generated adventure game that puts exploration first. Build your legacy as each wayfarer will change the fate of the world.
With its unique blend of challenging, strategic, and slow-paced gameplay, the emphasis here is not on combat, but on the path you carve through your actions and decisions.
I worked on this project as an Executive Art Director in a small team of 5. It was a passion project. I had the pleasure of defining the look, creating concept art/designs and model them in 3d.
I learned a lot about efficiency, scalability and priorities in designing a game with a small team.

Sketches

As the project progressed my sketches became rougher and less defined. They became quick notes to myself. These are a collection of sketches a bit earlier in the project.

Characters

Part of my goal foar the world of the game was that it could hold any genre, basically a big eclectic celebration. I challenged myself to create a broad range of characters that could still fit together.

Trailer

A small taste of our small indie game in motion.

Screenshots

Screenshots of the game.

Where to play

If you are curious, Unexplored 2 can be found and played on Steam.